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Contributed byMario AlkaQwen (Alibaba)

Qwen3-0.6B

Performance benchmark · measured on 24.09.2026 14:41

Benchmark-IDrun-20261003-073242-e72a15
Timebench 3 - Kombi (Prefill + Generation)Dense0.6BRuntime: llama.cppQuantisierung: Q4_K_M
Generation3,80tok/s
Prefill23,05tok/s
Time to First Token106.805,00ms
Total duration668,05s
Concurrency1parallel
Ranking in the field
3of 4 systems

Performance benchmark · Primary metric: Generation-Speed (tok/s) · 1× concurrent

This run is better than 33 % of all comparable systems.
Generation 3,8 tok/s
-71 % vs Ø 13,0
Prefill 23,1 tok/s
-82 % vs Ø 125,3
Time to First Token 106.805 ms
-29 % vs Ø 150.665
Distribution in the field1 – 43 tok/s
Ø 13 Median Dieser Lauf

Wie schlägt sich dieser Benchmark mit anderen Modellen?

How does this benchmark compare on other GPUs?

Same model on different hardware · 1× concurrent · Generation (tok/s)

Hardware

GPU: AMD Liverpool (PlayStation 4)
CPU: AMD Jaguar 8-Core (PlayStation 4)
RAM: 5 GB

Setup

Runtime: llama.cpp
Quantization: Q4_K_M
Model: Qwen3-0.6B

Configuration

benchmark-konfiguration — run-20261003-073242-e72a15
# LLM-Benchmark Konfiguration # Modell : Qwen3-0.6B # Engine : llama.cpp # Run-ID : run-20261003-073242-e72a15 # GPU : AMD Liverpool (PlayStation 4) # CPU : AMD Jaguar 8-Core (PlayStation 4) # RAM : 5 GB bench@llm-benchmark:~$ llama-server \ -m Qwen3-0.6B-Q4_K_M.gguf \ --alias Qwen3-0.6B \ -c 4096 \ -np 1 \ -t 6 '(PS4' AMD Jaguar 8-Core 'CPU-only)'
Engine?Die Inferenz-Software, die das Modell ausliefert (z.B. vLLM oder llama.cpp). Sie bestimmt Geschwindigkeit, unterstuetzte Modellformate und welche Parameter ueberhaupt verfuegbar sind.llamacpp
Modellalias?Der Name, unter dem das Modell ueber die API angesprochen wird. Genau dieser Wert muss im Request-Feld 'model' stehen.Qwen3-0.6B
Kontextlaenge?Maximale Anzahl Tokens (Eingabe + erzeugte Ausgabe zusammen), die das Modell pro Anfrage verarbeiten kann.4096
Modellpfad?Pfad zur GGUF-Modelldatei, die geladen und ausgeliefert wird.Qwen3-0.6B-Q4_K_M.gguf
Kontext?Groesse des Kontextfensters in Token. 0 = der beim Training verwendete Kontext des Modells.4096
np1
Threads?Anzahl CPU-Threads fuer die Token-Generierung (Decode).6
execution_typelocal

All benchmarks of this model To leaderboard

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Model comparison

Qwen3-0.6B on various hardware

All published performance runs of this model – each bubble a variant: position = prefill (X) × generation (Y), bubble size = number of runs. Closer to the top right = faster. ★ Marked gold = this benchmark.

GPUby graphics card

7295473651820,0011.25422.50833.763Prefill (tok/s)Generation (tok/s)AMD Radeon AI PRO R9700 - 561,4 tok/s Generation, 20.958 tok/s Prefill, TTFT 573 ms (3 Laufe)AMD Radeon AI PRO R97...AMD Radeon RX 7900 XTX - 495,5 tok/s Generation, 27.231 tok/s Prefill, TTFT 657 ms (5 Laufe)AMD Radeon RX 7900 XTXAMD Oberon (PlayStation 5) - 302,6 tok/s Generation, 2.983 tok/s Prefill, TTFT 2.304 ms (2 Laufe)AMD Oberon (PlayStati...AMD Liverpool (PlayStation 4) - 3,8 tok/s Generation, 23 tok/s Prefill, TTFT 106.805 ms (1 Lauf) | DIESER LAUF★ AMD Liverpool (PlaySt...
AMD Radeon AI PRO R9700 561,4 tok/sAMD Radeon RX 7900 XTX 495,5 tok/sAMD Oberon (PlayStation 5) 302,6 tok/s★ AMD Liverpool (PlayStation 4) 3,8 tok/s this run

CPUby processor

7295473651820,0011.25422.50833.763Prefill (tok/s)Generation (tok/s)AMD Ryzen 3 3100 4-Core Processor - 561,4 tok/s Generation, 20.958 tok/s Prefill, TTFT 573 ms (3 Laufe)AMD Ryzen 3 3100 4-Co...AMD Ryzen Threadripper PRO 3955WX 16-Cores - 495,5 tok/s Generation, 27.231 tok/s Prefill, TTFT 657 ms (5 Laufe)AMD Ryzen Threadrippe...AMD Zen2 8-Core (PlayStation 5) - 302,6 tok/s Generation, 2.983 tok/s Prefill, TTFT 2.304 ms (2 Laufe)AMD Zen2 8-Core (Play...AMD Jaguar 8-Core (PlayStation 4) - 3,8 tok/s Generation, 23 tok/s Prefill, TTFT 106.805 ms (1 Lauf) | DIESER LAUF★ AMD Jaguar 8-Core (Pl...
AMD Ryzen 3 3100 4-Core Processor 561,4 tok/sAMD Ryzen Threadripper PRO 3955WX 16-Cores 495,5 tok/sAMD Zen2 8-Core (PlayStation 5) 302,6 tok/s★ AMD Jaguar 8-Core (PlayStation 4) 3,8 tok/s this run

MBby mainboard

669551432313195011.13622.27233.407Prefill (tok/s)Generation (tok/s)ASUSTeK COMPUTER INC. ROG STRIX X570-F GAMING - 561,4 tok/s Generation, 20.958 tok/s Prefill, TTFT 573 ms (3 Laufe)ASUSTeK COMPUTER INC....ASUSTeK COMPUTER INC. Pro WS WRX80E-SAGE SE WIFI - 495,5 tok/s Generation, 27.231 tok/s Prefill, TTFT 657 ms (5 Laufe)ASUSTeK COMPUTER INC....unbekannt - 302,6 tok/s Generation, 1.997 tok/s Prefill, TTFT 37.137 ms (3 Laufe)unbekannt
ASUSTeK COMPUTER INC. ROG STRIX X570-F GAMING 561,4 tok/sASUSTeK COMPUTER INC. Pro WS WRX80E-SAGE SE WIFI 495,5 tok/sunbekannt 302,6 tok/s

ENGby engine

6535634733832936.79517.96429.13340.302Prefill (tok/s)Generation (tok/s)vLLM - 384,2 tok/s Generation, 34.352 tok/s Prefill, TTFT 825 ms (3 Laufe)vLLMllama.cpp - 561,4 tok/s Generation, 12.745 tok/s Prefill, TTFT 14.243 ms (8 Laufe) | DIESER LAUF★ llama.cpp
★ llama.cpp 561,4 tok/s this runvLLM 384,2 tok/s

DRVby driver

61859056153350517.52018.26519.01119.756Prefill (tok/s)Generation (tok/s)unbekannt - 561,4 tok/s Generation, 18.638 tok/s Prefill, TTFT 10.583 ms (11 Laufe)unbekannt
unbekannt 561,4 tok/s
💰 Economics

Economics of this run

Operating cost, TCO and comparison with the next-best runs of the same model at identical concurrency (1× concurrent). Methodology →

⚙️ ConfigurationAll metrics and charts below follow these settings – based on a 24-month runtime.Save to URLReset
⚡ Electricity price EUR/kWh
⚙️ System utilization 100 %
🔌 Idle 0 W
⚡ TDP 10 W
☁️ External LLM (API)
Electricity0.30 EUR/kWh
Avg power (incl. idle)0 W missing
Avg cost / hour–
Electricity / 1M tokens–
Token / kWh–
Acquisition (system)– missing
Electricity (2 years)–
TCO (2 years)–
Output tokens (2 years)239.67M
☁️ External LLM (API) – comparison
External LLM cost (2 years)–
Savings vs. external (2 years)–
No power draw measured – values estimated from GPU TDP + CPU (idle + 15 %) + board.

All values above and the charts below take the configured system utilization into account: at X% the system generates only X% of the time, the rest it idles (0 W). Cost per hour drops (more idle), cost per token rises.

Cost over 2 years – electricity only

Cost over 2 years – incl. acquisition (TCO)

Speed vs. tokens per euro

Euro per 1M tokens

Comparison vs. API – economics per benchmark

Qwen3-0.6BAMD Liverpool (PlayStation 4)Qwen3-0.6BAMD Oberon (PlayStation 5)Qwen3-0.6BAMD Radeon RX 7900 XTXQwen3-0.6BAMD Radeon AI PRO R9700
Electricity cost (24 mo.)––––
Acquisition cost––––
Total cost (TCO)––––
Generated tokens (24 mo.)––––
Token price via API––––
Break-even point (days)––––
Result (savings / extra cost)––––

Comparison with up to 3 next-best runs of this model at the same concurrency (at least one on different hardware). Power = GPU TDP + CPU (idle + 15 %) + board (estimated), acquisition = full system (GPU + CPU + board + RAM + PSU), prices = stored market prices.

Contributed by

Mario Alka Administrator

@marioalka

Ich bin Unternehmer, Softwareentwickler und KI-Enthusiast. Seit vielen Jahren entwickle ich Unternehmenssoftware und beschäftige mich inzwischen fast täglich mit lokalen LLMs, KI-Agenten und leistungsfähiger KI-Hardware.

Mit LLM-Benchmark.de möchte ich eine Plattform schaffen, auf der Modelle, GPUs und Agenten objektiv und reproduzierbar miteinander verglichen werden.