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Contributed byMario AlkaQwen (Alibaba)

Qwen3-Coder-Next

Performance benchmark · measured on 28.07.2026 20:55

Benchmark-IDrun-20260729-032118-239d22
Timebench 3 - Kombi (Prefill + Generation)MoERuntime: llama.cppQuantisierung: Q4_K_M
Generation45,84tok/s
Prefill298,82tok/s
Time to First Token64.946,50ms
Total duration484,57s
Concurrency5parallel
Ranking in the field
59of 76 systems

Performance benchmark · Primary metric: Generation-Speed (tok/s) · 5× concurrent

This run is better than 23 % of all comparable systems.
Generation 45,8 tok/s
-84 % vs Ø 285,7
Prefill 298,8 tok/s
-92 % vs Ø 3.902,7
Time to First Token 64.947 ms
+90 % vs Ø 34.131
Distribution in the field0 – 827 tok/s
Ø 286 Median Dieser Lauf

Wie schlägt sich dieser Benchmark mit anderen Modellen?

How does this benchmark compare on other GPUs?

Same model on different hardware · 5× concurrent · Generation (tok/s)

Hardware

GPU: NVIDIA GeForce RTX 3090 Ti · 24 GB VRAM
CPU: AMD Ryzen 9 8945HX with Radeon Graphics
RAM: 92 GB
Mainboard: Meigao Innovation Technology (Shen Zhen) Co., Ltd DRFXL (MotherBoard Series)

Setup

Runtime: llama.cpp
Quantization: Q4_K_M
Model: Qwen3-Coder-Next

Configuration

benchmark-konfiguration — run-20260729-032118-239d22
# LLM-Benchmark Konfiguration # Modell : Qwen3-Coder-Next # Engine : llama.cpp # Run-ID : run-20260729-032118-239d22 # GPU : NVIDIA GeForce RTX 3090 Ti # CPU : AMD Ryzen 9 8945HX with Radeon Graphics # RAM : 92 GB bench@llm-benchmark:~$ /root/llama.cpp/build/bin/llama-server \ -m /root/.cache/huggingface/hub/models--unsloth--Qwen3-Coder-Next-GGUF/snapshots/ce09c67b53bc8739eef83fe67b2f5d293c270632/Qwen3-Coder-Next-Q4_K_M.gguf \ --alias Qwen3-Coder-Next \ --host 0.0.0.0 \ --port 8000 \ -ngl 12 \ -c 16384 \ -np 4 \ --jinja
Engine?Die Inferenz-Software, die das Modell ausliefert (z.B. vLLM oder llama.cpp). Sie bestimmt Geschwindigkeit, unterstuetzte Modellformate und welche Parameter ueberhaupt verfuegbar sind.llamacpp
Modellalias?Der Name, unter dem das Modell ueber die API angesprochen wird. Genau dieser Wert muss im Request-Feld 'model' stehen.Qwen3-Coder-Next
Kontextlaenge?Maximale Anzahl Tokens (Eingabe + erzeugte Ausgabe zusammen), die das Modell pro Anfrage verarbeiten kann.16384
Modellpfad?Pfad zur GGUF-Modelldatei, die geladen und ausgeliefert wird./root/.cache/huggingface/hub/models--unsloth--Qwen3-Coder-Next-GGUF/snapshots/ce09c67b53bc8739eef83fe67b2f5d293c270632/Qwen3-Coder-Next-Q4_K_M.gguf
GPU-Layer?Anzahl der auf die GPU ausgelagerten Modell-Layer. Hoeher = mehr VRAM und schneller; der Rest laeuft auf der CPU. 999 = alles auf GPU.12
Kontext?Groesse des Kontextfensters in Token. 0 = der beim Training verwendete Kontext des Modells.16384
np4

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Model comparison

Qwen3-Coder-Next on various hardware

All published performance runs of this model – each bubble a variant: position = prefill (X) × generation (Y), bubble size = number of runs. Closer to the top right = faster. ★ Marked gold = this benchmark.

GPUby graphics card

1.6221.2168114050,006.50613.01219.518Prefill (tok/s)Generation (tok/s)NVIDIA RTX PRO 6000 Blackwell Workstation Edition - 1.253,3 tok/s Generation, 3.996 tok/s Prefill, TTFT 5.229 ms (3 Laufe)NVIDIA RTX PRO 6000 B...NVIDIA RTX PRO 6000 Blackwell Max-Q Workstation Edition - 1.147,5 tok/s Generation, 4.654 tok/s Prefill, TTFT 5.337 ms (12 Laufe)NVIDIA RTX PRO 6000 B...NVIDIA RTX A6000 - 629,8 tok/s Generation, 15.785 tok/s Prefill, TTFT 924 ms (12 Laufe)NVIDIA RTX A6000NVIDIA GeForce RTX 5090 - 107,0 tok/s Generation, 398 tok/s Prefill, TTFT 60.296 ms (3 Laufe)NVIDIA GeForce RTX 50...NVIDIA GeForce RTX 5070 Ti - 106,1 tok/s Generation, 309 tok/s Prefill, TTFT 67.849 ms (3 Laufe)NVIDIA GeForce RTX 50...AMD Radeon AI PRO R9700 - 78,7 tok/s Generation, 1.145 tok/s Prefill, TTFT 60.618 ms (17 Laufe)AMD Radeon AI PRO R97...NVIDIA GB10 (DGX Spark) - 38,5 tok/s Generation, 2.124 tok/s Prefill, TTFT 1.146 ms (1 Lauf)NVIDIA GB10 (DGX Spar...NVIDIA GeForce RTX 3090 Ti - 78,2 tok/s Generation, 310 tok/s Prefill, TTFT 81.109 ms (3 Laufe) | DIESER LAUF★ NVIDIA GeForce RTX 30...
NVIDIA RTX PRO 6000 Blackwell Workstation Edition 1.253,3 tok/sNVIDIA RTX PRO 6000 Blackwell Max-Q Workstation Edition 1.147,5 tok/sNVIDIA RTX A6000 629,8 tok/sNVIDIA GeForce RTX 5090 107,0 tok/sNVIDIA GeForce RTX 5070 Ti 106,1 tok/sAMD Radeon AI PRO R9700 78,7 tok/s★ NVIDIA GeForce RTX 3090 Ti 78,2 tok/s this runNVIDIA GB10 (DGX Spark) 38,5 tok/s

CPUby processor

1.6221.2168114050,002.9595.9178.876Prefill (tok/s)Generation (tok/s)AMD Ryzen 9 9950X 16-Core Processor - 1.253,3 tok/s Generation, 3.996 tok/s Prefill, TTFT 5.229 ms (3 Laufe)AMD Ryzen 9 9950X 16-...AMD Ryzen Threadripper PRO 9965WX 24-Cores - 1.147,5 tok/s Generation, 4.654 tok/s Prefill, TTFT 5.337 ms (12 Laufe)AMD Ryzen Threadrippe...AMD Ryzen Threadripper PRO 7955WX 16-Cores - 629,8 tok/s Generation, 7.203 tok/s Prefill, TTFT 35.917 ms (29 Laufe)AMD Ryzen Threadrippe...AMD Ryzen 7 5800X3D 8-Core Processor - 107,0 tok/s Generation, 398 tok/s Prefill, TTFT 60.296 ms (3 Laufe)AMD Ryzen 7 5800X3D 8...AMD Ryzen Threadripper PRO 5975WX 32-Cores - 106,1 tok/s Generation, 309 tok/s Prefill, TTFT 67.849 ms (3 Laufe)AMD Ryzen Threadrippe...NVIDIA Grace - 38,5 tok/s Generation, 2.124 tok/s Prefill, TTFT 1.146 ms (1 Lauf)NVIDIA GraceAMD Ryzen 9 8945HX with Radeon Graphics - 78,2 tok/s Generation, 310 tok/s Prefill, TTFT 81.109 ms (3 Laufe) | DIESER LAUF★ AMD Ryzen 9 8945HX wi...
AMD Ryzen 9 9950X 16-Core Processor 1.253,3 tok/sAMD Ryzen Threadripper PRO 9965WX 24-Cores 1.147,5 tok/sAMD Ryzen Threadripper PRO 7955WX 16-Cores 629,8 tok/sAMD Ryzen 7 5800X3D 8-Core Processor 107,0 tok/sAMD Ryzen Threadripper PRO 5975WX 32-Cores 106,1 tok/s★ AMD Ryzen 9 8945HX with Radeon Graphics 78,2 tok/s this runNVIDIA Grace 38,5 tok/s

MBby mainboard

1.6221.2168114050,002.6505.3017.951Prefill (tok/s)Generation (tok/s)ASUSTeK COMPUTER INC. ProArt X870E-CREATOR WIFI - 1.253,3 tok/s Generation, 3.996 tok/s Prefill, TTFT 5.229 ms (3 Laufe)ASUSTeK COMPUTER INC....ASUSTeK COMPUTER INC. Pro WS WRX90E-SAGE SE - 1.147,5 tok/s Generation, 6.457 tok/s Prefill, TTFT 26.967 ms (41 Laufe)ASUSTeK COMPUTER INC....ASUSTeK COMPUTER INC. ROG STRIX B550-A GAMING - 107,0 tok/s Generation, 398 tok/s Prefill, TTFT 60.296 ms (3 Laufe)ASUSTeK COMPUTER INC....ASUSTeK COMPUTER INC. Pro WS WRX80E-SAGE SE WIFI - 106,1 tok/s Generation, 309 tok/s Prefill, TTFT 67.849 ms (3 Laufe)ASUSTeK COMPUTER INC....ASUSTeK COMPUTER INC. GX10 - 38,5 tok/s Generation, 2.124 tok/s Prefill, TTFT 1.146 ms (1 Lauf)ASUSTeK COMPUTER INC....Meigao Innovation Technology (Shen Zhen) Co., Ltd DRFXL (MotherBoard Series) - 78,2 tok/s Generation, 310 tok/s Prefill, TTFT 81.109 ms (3 Laufe) | DIESER LAUF★ Meigao Innovation Tec...
ASUSTeK COMPUTER INC. ProArt X870E-CREATOR WIFI 1.253,3 tok/sASUSTeK COMPUTER INC. Pro WS WRX90E-SAGE SE 1.147,5 tok/sASUSTeK COMPUTER INC. ROG STRIX B550-A GAMING 107,0 tok/sASUSTeK COMPUTER INC. Pro WS WRX80E-SAGE SE WIFI 106,1 tok/s★ Meigao Innovation Technology (Shen Zhen) Co., Ltd DRFXL (MotherBoard Series) 78,2 tok/s this runASUSTeK COMPUTER INC. GX10 38,5 tok/s

ENGby engine

1.6171.2138084040,005.26910.53915.808Prefill (tok/s)Generation (tok/s)vLLM - 629,8 tok/s Generation, 13.068 tok/s Prefill, TTFT 965 ms (15 Laufe)vLLMunbekannt - 62,4 tok/s Generation, 2.254 tok/s Prefill, TTFT 1.092 ms (4 Laufe)unbekanntllama.cpp - 1.253,3 tok/s Generation, 2.197 tok/s Prefill, TTFT 49.468 ms (35 Laufe) | DIESER LAUF★ llama.cpp
★ llama.cpp 1.253,3 tok/s this runvLLM 629,8 tok/sunbekannt 62,4 tok/s

DRVby driver

1.6221.2168114050,01.1802.9434.7076.470Prefill (tok/s)Generation (tok/s)unbekannt - 1.253,3 tok/s Generation, 5.526 tok/s Prefill, TTFT 35.607 ms (49 Laufe)unbekanntAMD 7.0.0-27-generic - 62,4 tok/s Generation, 2.254 tok/s Prefill, TTFT 1.092 ms (4 Laufe)AMD 7.0.0-27-genericNVIDIA 590.48.01 / CUDA 13.1 - 38,5 tok/s Generation, 2.124 tok/s Prefill, TTFT 1.146 ms (1 Lauf)NVIDIA 590.48.01 / CU...
unbekannt 1.253,3 tok/sAMD 7.0.0-27-generic 62,4 tok/sNVIDIA 590.48.01 / CUDA 13.1 38,5 tok/s
💰 Economics

Economics of this run

Operating cost, TCO and comparison with the next-best runs of the same model at identical concurrency (5× concurrent). Methodology →

⚙️ ConfigurationAll metrics and charts below follow these settings – based on a 24-month runtime.Save to URLReset
⚡ Electricity price EUR/kWh
⚙️ System utilization 100 %
🖥️ Acquisition EUR
🔌 Idle 50 W
⚡ TDP 477 W
☁️ External LLM (API)
Electricity0.30 EUR/kWh
Avg power (incl. idle)477 W estimated (TDP)GPU 450 + CPU 17 + Board 10 W full load
Avg cost / hourEUR 0.14
Electricity / 1M tokensEUR 0.87
Token / kWh345.78K
Acquisition (system)EUR 2,986 partial priceGPU EUR 999 · CPU EUR 549 · RAM EUR 1,288 · PSU EUR 150
Electricity (2 years)
TCO (2 years)EUR 5,494
Output tokens (2 years)2.89B
☁️ External LLM (API) – comparison
External LLM cost (2 years)
Savings vs. external (2 years)

All values above and the charts below take the configured system utilization into account: at X% the system generates only X% of the time, the rest it idles (50 W). Cost per hour drops (more idle), cost per token rises.

Cost over 2 years – electricity only

Cost over 2 years – incl. acquisition (TCO)

Speed vs. tokens per euro

Euro per 1M tokens

Comparison vs. API – economics per benchmark

Qwen3-Coder-NextNVIDIA GeForce RTX 3090 TiQwen3-Coder-NextNVIDIA RTX PRO 6000 Blackwell Workstation EditionQwen3-Coder-Next3x NVIDIA RTX PRO 6000 Blackwell Max-Q Workstation EditionQwen3-Coder-Next3x NVIDIA RTX PRO 6000 Blackwell Max-Q Workstation Edition
Electricity cost (24 mo.)
Acquisition cost
Total cost (TCO)
Generated tokens (24 mo.)
Token price via API
Break-even point (days)
Result (savings / extra cost)

Comparison with up to 3 next-best runs of this model at the same concurrency (at least one on different hardware). Power = GPU TDP + CPU (idle + 15 %) + board (estimated), acquisition = full system (GPU + CPU + board + RAM + PSU), prices = stored market prices.

Contributed by

Mario Alka Administrator

@marioalka

Ich bin Unternehmer, Softwareentwickler und KI-Enthusiast. Seit vielen Jahren entwickle ich Unternehmenssoftware und beschäftige mich inzwischen fast täglich mit lokalen LLMs, KI-Agenten und leistungsfähiger KI-Hardware.

Mit LLM-Benchmark.de möchte ich eine Plattform schaffen, auf der Modelle, GPUs und Agenten objektiv und reproduzierbar miteinander verglichen werden.